Gregory MORI, Ryotaro SUZUKI
Movie Graph GUI
Abstract:The work that was done here at ATR involves a system for representing multimedia structure, and construction of multimedia compositions. The basis for this work is the Movie Graph data structure; it allows for the representation of a multimedia structure in a visual format that is easy to understand. The sub-systems that were worked on include the Movie Graph GUI, a program that allows creation and editing of Movie Graph structures in a visual way, the Component Database, which is a database for storing components that are used as data points within Movie Graphs, and finally the Movie Graph Distance, a way of measuring the difference between two Movie Graphs.