Toward the Creation of New Communications Incorporating Multimedia Technologies




NAKATSU Ryohei



ATR Media Integration & Communications Research Laboratories (ATR-MIC) was established in 1995 as a seven-year project to develop technologies, systems, and services for use in future communications. During this period, ATR-MIC has succeeded in developing a variety of basic technologies for future communications as well as numerous advanced communications systems utilizing these technologies. This article provides a summary of its aims and scope as well as an evaluation of the project.

This project has two basic objectives. The first is to realize the same level of natural and realistic communication between persons in distant locations as if they were talking face-to-face. This objective has long been a goal of telecommunications research. The second objective is to strive to develop innovative communication methods and methodologies that go beyond the concept of realistic communication. Conventional media, such as novels and movies, can create in our minds "cyberspaces" that seem surprisingly realistic even though they do not exist in the physical sense. We believe that innovative technologies could be developed to create "hyper-realistic" spaces that appear more realistic than is possible with conventional media.

To achieve the above objectives, we adopted two basic approaches. The first is to focus on the treatment of nonverbal information in communication. Although it is well known that nonverbal information plays a very important role in our communication, it has been neglected in the engineering arena, mainly because of the difficulty of manipulating it. In our project we conducted systematic research on nonverbal communication. The second approach is to carry out interdisciplinary research to address the issue of future communications. Although the importance of interdisciplinary research has recently become well recognized, our approach is somewhat special in the sense that we carried out collaborative research between engineers and artists. We call this approach "Art & Technology," and we adopted it for several reasons, including the lack of a methodology for handling nonverbal information. This is especially true for the various forms of nonverbal self-expression such as facial expressions, gestures, the painting of pictures and the playing of music. We do not have the proper methodology for such expression, so we must rely on intuition. In this regard, artists have the skills to express themselves nonverbally. In addition, although we want to transcend realistic communication in its physical sense, few engineering methodologies can transcend physical reality. Here too, artists excel at creating "cyber worlds" that are not real but appear very realistic to our minds.

We have identified the following main topics as research themes.


1. Technology for Creating a Communications Environment


Technology for creating a communications environment seeks methods of producing a communications space with the illusion of presence, or creating a communications space that transcends reality. Because visual information plays the most important role in our interactions with our environment, the study of various technologies is necessary to allow us to recognize and generate a visual environment. Another key element in the creation of the illusion of a communications presence is the ability to share tactile sensations. We therefore studied the generation of tactile sensations such as force feedback and walking.


2. Agent Interface Technology

Agent interface technology aims to promote mutual understanding in human communication through the medium of the computer. The computer produces a virtual human being (an "agent") to act as an intermediary in human communication. Toward this end, agents must be developed that appear human, understand human conversations, and enliven human communication.


3. Image Representation Technology

Image representation technology aims to represent one's thoughts through video and sound and convey them directly to others without the medium of language. In this endeavor, it is first necessary to compile a database of various images and sounds that represent thoughts. A method must then be developed to represent the mind's images by transforming and synthesizing the video images and sounds included in the database.


4. Human Communication Science

Before proceeding with the research explained above, one must understand how people communicate. Observations of person-to-person communication and human-computer interaction are contributing to the development of a model of basic human communication behavior that could be applicable to the above research.

To assist with visualization of the above concept, we established three conceptual systems as research targets. The first is an advanced telecommunications system with the ability to create the illusion of presence by creating both realistic and hyper-realistic environments. The second is an agent meeting system in which the agent supports a teleconferencing system such as that described above. The third is an image communications system that enables people to express their thoughts through images and sounds rather than language, thus supporting nonverbal communication among participants. On this basis, we encouraged researchers to develop a variety of demonstration systems, exhibit them on numerous occasions, note the reactions they elicited, and use these reactions as feedback for suggesting the next stage of development.

Details of the technologies and systems used in each of the above areas will be described later. The following is a general evaluation of our research project, especially our basic approaches.

Regarding the manipulation of nonverbal information, while varied research has been carried out in this area, most of it has been conducted in isolation rather than systematically. Consequently, our research has attracted great interest from researchers worldwide, as seen by the number of keynote speeches and talks we have been invited to give. Moreover, kansei, or sensitivity, has become a very common aspect of nonverbal information processing even in international conferences. Kansei has been adopted as a technical term and is often used in the communications and human interface research communities.

The "Art & Technology" approach is another major issue. Although the tendency to introduce technology in the realm of art is growing, the engineering side has seldom initiated collaborations with artists. From such collaborations between artists and engineers we have been able to develop a variety of innovative communications systems that were exhibited at various technology exhibits, attracting much interest. Because these systems can also be interpreted as new interactive art forms, many have been exhibited and awarded at world-renowned art exhibitions. Our innovations have attracted great interest from both the art and engineering worlds. Inspired by our activities, several new movements have recently materialized around the world. For example, new university departments and new academic societies focused on the interdisciplinary margins of art and technology are being established. In the art world, museums have been established that focus on new forms of art that utilize technology. As a pioneer in this field, ATR-MIC has become well known globally in the twin domains of art and engineering.

We are clearly proud that our project has initiated numerous innovative research trials that fortunately have been successful and have become known worldwide. We hope that these positive evaluations will now launch new projects that continue these efforts in ATR and elsewhere.